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Animation Update Week 39

Feb14
by indavo on February 14, 2017 at 6:36 pm
Posted In: Animation_Update

Wk39_1 Wk39_2 Wk39_3I’m approaching the ten minute mark! That means a commercial break is coming up. I think I may do something different this time.
A lot of cell work this last week, as our heroes have been detained. Also there was an appearance from Admiral Vren, long time readers may recognize him, he did get a haircut.

 

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Animation Update Week 38

Feb06
by indavo on February 6, 2017 at 8:24 pm
Posted In: Animation_Update

Wk38_1a First up, big news! I upgraded to Anime Studio (Now Moho) 12! It has some very nice improvements!

I’m approaching the 6 minute mark! Things are proceeding well and our big haired space lady is still looking down on our heroes.Wk38_2Wk38_3

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Animation Update Week 37

Jan31
by indavo on January 31, 2017 at 9:20 pm
Posted In: Animation_Update

Wk37_1 Wk37_2 Wk37_3Nearly 1/5 of the scenes are done! Not too bad for just wrapping up cast recording last week! Of course, I did have quite a few fx shots already in the can.
This week finds our heroes where we last left them. Trying not to have the shooting start when starting next to that large bomb.

 

 

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Animation Update Week 36

Jan24
by indavo on January 24, 2017 at 8:15 pm
Posted In: Animation_Update

wk36_1 wk36_2 wk36_3The cast recording went very smoothly and set a record pace, we finished quite a bit sooner than I had thought!

With nearly ten percent of the scenes already completed, I will begin animating out the main characters this week.

As you can see the completed scenes are mostly FX shots with no dialog.

 

 

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Animation Update Week 35

Jan17
by indavo on January 17, 2017 at 9:25 pm
Posted In: Animation_Update

wk35_1So, hey I needed to have an Adherent model is 360 degrees! Luckily I had the vector one from last episode, that I could modify into a body turn. Yay, smart bones. Other than that just some very tedious Fleet shots. They take forever.

Cast recording is on Sunday! after that the bulk of the animation can begin!

 

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