So, hey I needed to have an Adherent model is 360 degrees! Luckily I had the vector one from last episode, that I could modify into a body turn. Yay, smart bones. Other than that just some very tedious Fleet[…]↓ Read the rest of this entry…
Archive for Animation_Update
Animation on Part 2 has begun! Mostly just the pre-title and FX shots, so as you may have noticed, I never said anything about Cast recording. That will be on the 22nd, until then I’ll working ahead and getting some[…]↓ Read the rest of this entry…
The Characters are all rigged and ready! Well almost, there are 4 character rigs and three types of ship that will be seen in a brief interlude that still need to be worked on. However they are not a 360[…]↓ Read the rest of this entry…
All of the needed 3D modeling has been completed! Behold its multitude! Next week should see Character model updates and mayhaps a new rig!
After a week of attempting to relax, I’m back at it! The Script needed a bit of work, so that was first, then I cranked out all 6 panels of Storyboards today. Preproduction begins tomorrow with 3d modeling of a[…]↓ Read the rest of this entry…
A slight change in title but here is part 1!
Part 1 will debut on Tuesday, December 13 @ 7 pm CST! It’s been a long slog, the sound efx took a bit more work than I thought originally. However, I think it’s been worth it! Part 2 should be[…]↓ Read the rest of this entry…
This week I’m wrapping up re-re-renders (to wink or not to wink!) and working on the musical soundtrack. Therefore, unless there are unforeseen issues, I can safely say the world premiere will be on Tuesday, December 13, 2016 @ 6 pm[…]↓ Read the rest of this entry…
Apologies, as this is not a very visual update! I’m still in the sound editing phase! It’s taking a bit longer than anticipated. Happy Thanksgiving!
The rough cut is done and I’ve moved into the Sound Effects and the soundtrack! Alas this is not very visual. I use freesounds.org for the sound fx, it’s free to join and has a great library! I use[…]↓ Read the rest of this entry…


